Preface to the 1994 paperback edition
Introduction
Surfing the Learning Curve of Sisyphus
PART 1
Computers: Revenge of the Nerds
Chapter 1
Navigating the DataStream
Chapter 2
Operating from Total Oblivion
Chapter 3
The Global Electronic Village
Chapter 4
Interfacing with the Technosphere
PART 2
Drugs: The Substances of Designer Reality
Chapter 5
Seeing is Beholding
Chapter 6
Making Connections
Chapter 7
The Blast Furnace of Disillusion
Chapter 8
PART 3
Technoshamanism: The Transition Team
Chapter 9
Chapter 10
Chapter 11
Chapter 12
PART 4
Cut and Paste: Artists in Cyberia
Chapter 13
Chapter 14
Chapter 15
PART 5
Warfare in Cyberia: Ways and Memes
Chapter 16
Chapter 17
Chapter 18
Bulletins from the trenches